Games Are for Players, not Stock Holders
A manifesto for co-operative, player-governed live service games.

This manifesto explores the urgent case for co-operative, player-governed live service games. It is a guide for players, developers, and industry visionaries who believe in moving beyond stockholder priorities to build more ethical, sustainable, and engaging worlds for players and developers alike.
It explores how co-operative structures can create more fair and engaging live service games and provides actionable steps towards building the future of gaming.
In This Manifesto, You’ll Explore:
- The difference between co-operative principles and stock company models.
- How true player governance can reshape live service games.
- Ethical design and fair monetization in player-owned systems.
- Sustainable, member-focused co-operative economies.
- How large co-ops offer scalable blueprints for game studios.
- Actionable steps towards building the future of gaming.
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Back Cover
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Give Your FeedbackAbout the Founder

Janne Tyni, Ph.D.
This work is part of IndieUXR's ongoing research into ethical game design and player psychology.
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